Assets para videojuegos Maya ZBrush y Substance Painter 2019

Udemy MOOC / Non-credit USD 149.99
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Assets para videojuegos Maya ZBrush y Substance Painter 2019

About this course

Aprende el flujo de trabajo para la creación de assets y props para videojuegos y escenarios, crearemos 3 assets desde cero y paso a paso, cubriremos modelado y UV maps, después llevaremos los modelos a ZBrush para detallarlos, finalmente llevaremos los assets a Substance Painter para texturizar y regresaremos todo a Maya para configurar y obtener el render final. Un curso muy completo con 3 poderosos programas.

What you'll learn

  • how to create assets and props for video games
  • modeling and UV mapping techniques
  • detailing models using ZBrush
  • texturing assets with Substance Painter
  • final rendering in Maya

Course objectives

  • to teach the workflow for 3D asset creation
  • to provide hands-on experience with industry-standard software

Skills you'll gain

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