This course focuses on creating a fun, chaotic local multiplayer brawler using Unity, perfect for those eager to skip theory and start building immediately. You'll work on Tiny Rumble, diving into critical concepts like dynamic camera management for multiple players, engaging combat mechanics, and practical game loop logic. Whether you are new to game development or looking to enhance your Unity skills, this hands-on course offers step-by-step guidance to build a polished, playable game.
What you'll learn
Unity 6 workflow
C# architecture for game development
combat design principles
handling multiple game controllers
dynamic split-screen gameplay
Course objectives
guide students in building a complete local multiplayer game
simplify complex game development concepts into actionable steps