Learn how to create your very own platformer game using Unity and C#, an industry-standard program used by many large gaming studios and indie developers across the world. In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.At the end of this course you will have developed the ability to create such game elements as:Coding with c#, building from the basics upA character with full movement, running, jumping & double-jumping capabilitesCollectibles such as fruit & extra healthParallaxing background effectsmoving & flying enemiesLevel Mechanics like Spikes, moving platforms, crushing blocks & moreA checkpoint system with respawning and extra livesFull user Interface with interactive menusCreating levels with tilemapsFull health & damage system with player knockbackTransitioning through multiple levelsA unique and challenging boss battleA complete music and sound effects systemAnd much more!The course also includes a complete version of the final project to use for your own reference to ensure everything in your game works as it should!Start learning today and let me he
What you'll learn
coding with C#
character movement including running, jumping, and double-jumping
creating collectibles
implementing parallaxing backgrounds
designing level mechanics like spikes and moving platforms
establishing a checkpoint system
building a user interface with interactive menus
utilizing tilemaps for level creation
developing a health and damage system
crafting a unique boss battle
Course objectives
understand and implement coding principles in game development
create a playable 2D platformer game
apply concepts of game design through practical exercises