Create Flappy Game Mechanics with Unity & PlayMaker

Udemy Certificate USD 29.99
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Create Flappy Game Mechanics with Unity & PlayMaker

About this course

Update: May 2020 - the Flappy Game is updated using Unity 2019.3This course is a gentle introduction to small interactive games like Flappy Birds or other classics. Instead of making a clone, we will only go through the game mechanics: flapping or jumping, gravity and collisions, using Unity Physics.  The graphics will be deliberately crude: a white capsule and a few boxes. There are no textures, sprites, sounds or particle effects. We encourage you to make something of your own.  You'll need to know the basics of Unity: creating GameObjects, navigating the 3D Window and adjusting components. We'll use the popular Playmaker extension from the Asset store, which is a visual coding system, providing a Finite State Machine implementation, requiring no custom scripting. We go through every step from scratch, although the final result can be downloaded as a package for you to study.  So if you want to add some interactivity and make something fun, but don't know where to start, this is a good opportunity. And please share your results and make something unique.

What you'll learn

  • understand basic game mechanics
  • navigate the Unity interface
  • create simple game objects
  • implement game physics with Unity

Course objectives

  • introduce the fundamentals of creating interactive games
  • teach the use of PlayMaker for visual programming
  • encourage personal creativity in game design

Skills you'll gain

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