If you want to get into the gaming industry, want to learn how to create high quality textures and learn Substance Designer then this course is for you.I designed this course to take you from the very beginning and teach you the 3 steps I use to create a AAA texture: pattern, sculpting and detailing.After watching this course, you will feel very confident to create a AAA texture that you can put in your portfolio!Learn Substance Designer Fundamentals: Learning Substance at the beginning can be very confusing. In this tutorial, you learn how to use the most important nodes to create any kind of material.Learn Sculpting & Detailing Techniques: How do you know if the detail want to create is good enough? In this course you will not only learn Substance, but also Art Fundamentals so that you understand the language that artists use to decide if something can look good or not.Render your Material in Unreal Engine 5 & Marmoset Toolbag: Creating your Material in Substance is not the last step. This is why I will guide you on how to render your materials in Unreal Engine 5 & Marmoset Toolbag 4 so that you can create a nice presentation to showcase in your portfolio.
What you'll learn
create high-quality textures using Substance Designer
understand the fundamentals of sculpting and detailing in texture creation
render textures in Unreal Engine 5 and Marmoset Toolbag 4
Course objectives
to teach the three-step process of creating AAA textures
to build confidence in using the most important nodes in Substance Designer
to enhance visual presentation skills through rendering