Learn how to build a complete survivors-style game in GameMaker from scratch.This is a project-based course — you will create a fully playable game step by step and get access to the full source code.What you will build7 weapons with unique behaviorsPlayer progression and upgrade systemLeveling system with upgrade choices and 8 upgrade itemsLoot system with chests and random rewardsEnemies with normal and elite versionsTwo complete playable levelsCollectible items (XP, healing, coins, magnet)6 Meta upgrades in the main menuUI: main menu, settings, level selectionSave & load system for progress and settingsWhat you will learnGameMaker fundamentals: objects, events, variablesClean project structure using folders and macrosPlayer movement and combat systemsModular weapons and upgrade systemsEnemy behaviors and variationsUI systems and game flowSave and load using file dataWho this course is forBeginners who want to create their first full gameDevelopers who prefer learning by building a projectAnyone interested in survivors-style gamesGameMaker users who want to go beyond simple prototypesBy the end of the courseYou will have a complete playable game and the full source code to expand and reuse in your own projects.
What you'll learn
understand GameMaker fundamentals
create player movement and combat systems
implement a loot system with random rewards
develop enemy behaviors and variations
design user interface systems and game flow
set up a save and load system for game data
Course objectives
build a complete survivors-style game
learn through a project-based approach
expand knowledge in GameMaker beyond simple prototypes