Learn and understand the basics of haptic design and development for XR (AR, VR, MR) on Unity3D through theoretical courses and practical use cases.“3.5 billion people have a haptics device in their pocket, and no one is really leveraging it,” commented Vezzoli in reference to a study by international business data firm, Statista. With this course, we want to empower digital creators to engage on a deeper level with their audience through the sense of touch.For each video, you will discover interesting and new concepts that you can immediately apply to your virtual reality, augmented reality or mixed reality projects. You will learn where haptics sense, what is haptics and what are the uses cases for haptics in XR with a step by step walk though live examples.All lessons are requiring a basic knowledge of Unity, as well as an access to Unity and the Haptics Composer of Interhaptics. All documentations and tutorials are available on the Interhaptics website.
What you'll learn
understand the basics of haptic design
explore use cases for haptics in XR
apply haptic design principles using Unity3D
use the Haptics Composer of Interhaptics
Course objectives
empower digital creators to leverage haptic technology
engage users through a deeper sensory experience
provide step-by-step walkthroughs for practical application