Course Overview This course starts with SOLID Design Principles in Java. It will then provide a comprehensive introduction to Java Design patterns with practical, hands on exercises. What are SOLID Design Principles?SOLID design principles are almost a mandatory skill for every Java developer. These principles enable you to write most reusable & clean Java code in your projects.You'll learn SOLID Principles which are:Single Responsibility PrincipleOpen-Closed PrincipleLiskov Substitution PrincipleInterface Segregation PrincipleDependency Inversion PrincipleAll these principles are explained in detail and you'll refactor existing Java code and apply these principles in hands on exercise along with me.Then we move on to Java Design Patterns.To learn about the design patterns using Java programming language we'll discuss: Learn what kind of problems are solved by each design pattern. Discuss various roles in the design pattern using UML diagrams. We'll use UML of example that we are going to solve as well as UMLs from gang of four book Discuss how the design pattern is applied in the example & how various parts fit together. Hands on example using Java in Eclipse IDE that uses the design pattern. Various design & implementation considerations for every design pattern. Discuss how the design pattern varies from another similar pattern. See where a design pattern is used in real life.This course covers all the classic design patterns from the Gang of Four (GoF) book. In addition we'll discuss few newer design patterns that are used in
What you'll learn
Understand and apply SOLID Design Principles
Recognize and implement various Java Design Patterns
Refactor existing Java code using design principles
Analyze real-life applications of design patterns
Course objectives
Teach SOLID principles applicable in Java programming
Explain classic design patterns from the Gang of Four book
Provide practical exercises using UML diagrams and Java in Eclipse IDE