Learn how to create and program your very own Tactical Stealth Action game using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.At the end of this course you will have developed the ability to understand such game elements as:A full player controller system with dodging and hiding capabilitiesSupport for Mouse & Keyboard as well as ControllersUsing AI systems for navigationUsing Weapons and a complete ammo and reloading systemState-based Enemy Logic Systems for Guarding, Patrolling & ChasingDestroying environmental objects to drop itemsA complete Mini-Map displaying enemy visionA unique stealth-based level completion systemFull game progression MenusAnd more...The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!Start learning today and let me help you become a game developer!
What you'll learn
design a full player controller system with dodging and hiding capabilities
implement support for mouse & keyboard as well as controllers
create AI systems for navigation
develop weapons and a complete ammo and reloading system
apply state-based enemy logic for guarding, patrolling, and chasing
add features for destroying environmental objects and dropping items
design a mini-map displaying enemy vision
build a unique stealth-based level completion system