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Maya向-游戏动作设计系统课程
Maya向-游戏动作设计系统课程
Udemy
Certificate
USD 34.99
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About this course
本次课程主要讲解Maya向系统动画,对人体力学方面做了深入研究,包括动画的运动规律,加减速、节奏、滞空、受击、Pose等基础向知识,了解动作产生的规律规则,运用方式方法制作出需要的游戏动作。还讲解男性、女性走路、跑步、急奔、后空翻、龙拳、鞭腿、连击、死亡、待机、量感走、等进阶性知识,了解动画卡顿加减速如何快速解决等;最后还讲解猫科四足角色的走路、跑步、攻击动画,以及飞龙的飞行动画,作为案例的提升和补充,让教程更加系统并强化所学知识。案例深层次剖析,原理结合实操来讲解知识点,以此帮助大家在这个要求越来越高的CG领域,提高自己的核心竞争力。
What you'll learn
understand the principles of motion and animation
create realistic walking and running animations for characters
design complex action sequences for characters
troubleshoot animation smoothness and acceleration issues
develop animations for quadrupedal characters
Skills you'll gain
game design
animation
maya
animation troubleshooting
game animation
character rigging
motion principles
human mechanics
quadrupedal animation
walking animation
running animation
action sequences
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