In this course, you'll learn to create a modular design for a Next Gen M4A1 weapon, mastering advanced 3D modeling and texturing techniques for the gaming industry. It covers everything from 3D asset creation to UV mapping and texture bakes, ensuring you gain practical skills applicable to AAA game development. Whether you're an aspiring game artist or a developer, this course will enhance your ability to contribute effectively to 3D projects.
What you'll learn
3D modeling of modular game assets
UV mapping techniques
Application of materials in 3D models
Rendering techniques
Texture baking processes
Course objectives
Enable students to create their own 3D weapons for games