This course focuses on the evolving demands in the gaming animation market, providing a targeted approach to mastering essential animation skills. Starting with foundational pose design, it covers key movements such as walking, running, and special attacks, using various case studies to explore the interplay between design concepts and animation techniques. Additionally, it delves into camera movements, emphasizing their significance in enhancing the storytelling aspect of animations and equipping students with practical knowledge they can apply immediately.
What you'll learn
understanding the fundamentals of pose design
creating and animating character movements like walking and running
implementing camera movements to improve animation storytelling
Course objectives
to build a strong foundational understanding of animation basics
to apply animation techniques to create engaging game movements
to analyze and design camera movements that complement animations