Rust for Beginners: Building Target Proximity Game

Coursera MOOC / Non-credit USD 9.99
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Rust for Beginners: Building Target Proximity Game

About this course

In this 2-hour long project-based course, we will focus on handling API responses fetched from a given RPC URL. Then we are going to build a target proximity game which can act as a foundation layer for big projects like optimizing delivery time for a food delivery app like Zomato. Throughout the course, we will guide you through every step of creating the game, from user workflow and architecture diagrams to coding intricacies like creating custom data type and generic input function. Finally, we will put everything together to build the finished game. You can use this project as a template to create your own game, making this an excellent starting point for learning Rust and game development. This course is designed for learners interested in learning the Rust language and building a game. While there are no strict prerequisites, having some programming experience will be beneficial. If you are a beginner, you may find this course challenging, but don't be discouraged. Embrace the challenge and ask questions when you need help – we are here to support you.

What you'll learn

  • handling API responses
  • building a target proximity game
  • creating custom data types
  • designing user workflows and architecture diagrams
  • implementing a generic input function

Course objectives

  • familiarize with the Rust programming language
  • gain experience in project-based game development
  • understand API integration in applications

Skills you'll gain

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