This course is perfect for aspiring game developers looking to create a survival horror game using Unreal Engine. You'll start by building a strong foundation with game instances, modes, states, and player controls, ensuring your project is solid from the start. Step-by-step, you'll master key elements like player movement, camera control, and HUD design, vital for creating a gripping first-person experience. Next, you'll dive into core horror mechanics—learn to implement interaction systems, design doors, and build light and stamina-based features for a more immersive feel. Explore advanced mechanics like a robust inventory system, battery-powered flashlights, and AI-driven enemies that chase, track, and jumpscare, intensifying the gameplay. Finally, the course covers atmospheric level design and advanced AI, teaching you to create eerie environments with lighting, fog, and sound. You’ll also master enemy behavior inspired by popular horror games. By the end, you'll have developed a complete survival horror game packed with thrilling features and dynamic gameplay. This course is ideal for aspiring game developers, especially those interested in creating survival horror games. A basic understanding of Unreal Engine is recommended but not required, as the course covers everything from the setup to advanced AI techniques.
What you'll learn
understanding game instances, modes, and states
implementing player movement and camera controls
designing an interactive HUD
creating horror mechanics including light and stamina features
developing a robust inventory system
building AI-driven enemies
designing atmospheric environments with lighting and sound
Course objectives
equip students with skills to create survival horror games
foster a comprehensive understanding of Unreal Engine features
enable students to apply advanced game mechanics effectively