Games Art (Hons) explores how artists design compelling visuals for games and interactive media—combining creative practice, critical thinking, and production workflows. You’ll build a professional portfolio, develop digital art skills for game engines and visualisation tools, and complete a dissertation that supports your chosen specialism.
Games Art (Hons) focuses on the creation of captivating visuals for games and interactive media, integrating artistic skills with critical thinking and production techniques. This program allows students to cultivate a professional portfolio while acquiring essential digital art skills tailored for game engines and visualization tools. A dissertation will be undertaken to reinforce the chosen area of specialization.
The curriculum is designed to blend studio practice, critical analysis, and technology-oriented learning. Throughout the course, you will progressively enhance your portfolio and engage in a dissertation that reflects your research and creative choices.
Note: Module titles and their order may change each academic year. Please check the latest information on the program page.
Graduates of the Games Art program can explore a variety of career paths within the gaming and interactive media industry. Potential roles include game artist, concept artist, 3D modeler, animator, and visual effects artist, among others. The skills developed throughout the course prepare students for dynamic and creative positions in a rapidly evolving field.
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