New York Institute of Technology

USA
2 Scholarships 54 Programs 3 Degree levels
Bachelor

Bachelor's in Visual and Performing Arts

DegreeBachelor
FieldVisual and Performing Arts, General.
B

Cost & earnings at New York Institute of Technology What students borrow here, and what they go on to earn

You borrow $23,334 median federal debt
You repay $265/mo over 10 years
Graduates earn $70,080 10 yrs after entry
Debt clears in 0.8 yrs of the salary premium
US Department of Education figures See the full breakdown →
F

Arts, Entertainment graduates earn a median $26,739 Across 239 US programmes, two years after finishing

See the degree grade →

The Bachelor's in Visual and Performing Arts at New York Institute of Technology is an interdisciplinary undergraduate degree that combines studio practice, performance training and critical study to prepare creative practitioners for professional careers or further study. It suits students who want hands-on training across visual art, theatre, film and digital media within a career-oriented university environment.

What you'll study

This programme emphasises integrated studio practice, performance skills and contextual study. You will take core modules in drawing and design fundamentals, two- and three-dimensional studio practices, performance techniques, acting for stage and screen, and digital media production. Courses in art and theatre history, aesthetics and critical theory provide the contextual and analytical framework for practical work.

  • Studio and Visual Practice: drawing, painting, sculpture, photography, time-based media and mixed-media projects.
  • Performance and Production: voice and movement, acting, ensemble work, stagecraft, lighting and sound for theatre, and on-camera technique.
  • Digital Media and Film: digital imaging, video production, editing, animation basics and interactive media.
  • Theory and Context: art history, theatre history, criticism, and courses that explore contemporary art and performance practices.
  • Professional Practice: portfolio development, audition preparation, project management, and courses on the business of the arts.
  • Capstone/Final Project: a substantial culminating project or performance and an accompanying written or portfolio component that demonstrates your abilities and direction.

The programme typically allows electives and concentrations so you can focus on particular media or performance disciplines, and there are opportunities for collaborative projects across departments and for internships with cultural organisations and production companies.

Entry requirements

Applicants should hold a recognised secondary school qualification. In addition to academic transcripts, candidates for the Visual and Performing Arts programme are normally required to submit a portfolio of creative work that demonstrates technical skill and artistic potential. Applicants intending to pursue performance components may also be asked to attend an audition or submit a recorded audition.

  • Secondary school diploma or equivalent with satisfactory grades in relevant subjects.
  • Portfolio submission showcasing recent creative work (visual work, scripts, recorded performances, or digital projects as appropriate).
  • Audition may be required for performance-focused applicants.
  • Personal statement outlining artistic interests, experience and goals.
  • Letters of recommendation are often recommended; specific requirements may vary by campus and specialism.
  • International applicants must demonstrate English language proficiency through an accepted test or equivalent evidence.

Career prospects

Graduates go into a broad range of creative and cultural careers. The programme is designed to build practical skills, professional awareness and a portfolio that supports immediate entry into the workforce or further study.

  • Visual artist, exhibiting across galleries, festivals and public projects.
  • Actor, theatre and screen performer, or voice artist.
  • Film and video production roles such as director, editor, cinematographer or producer.
  • Design and technical theatre roles including lighting, sound, set and costume design.
  • Multimedia and digital content creator, working in interactive media, animation or immersive experiences.
  • Arts administration, curatorial work, education and community arts programming.
  • Postgraduate study options such as MFA, MA or specialised professional training.

Why study at New York Institute of Technology

New York Institute of Technology combines practical, career-focused training with access to professional facilities and industry connections. The university's location provides proximity to major cultural and media centres, enabling internships, networking and collaborative projects with local arts organisations and production companies.

  • Professional facilities: studios, rehearsal and performance spaces, digital labs and production equipment that support hands-on learning.
  • Industry-engaged faculty: instructors who are practising artists, performers and media professionals offering real-world perspective and mentorship.
  • Interdisciplinary opportunities: ability to collaborate with students in film, design, technology and other disciplines across the university.
  • Career support: portfolio and audition preparation, internship placement assistance and links to cultural employers and production houses.
  • Global perspective: a diverse student body and opportunities for cross-campus collaboration that broaden creative outlook and professional networks.

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Programme details are indicative and may change — always verify current information with the official university website before applying.