The Immersive Design in Extended Realities MA at the University of Hull trains designers and media practitioners to create interactive experiences across virtual, augmented and mixed reality platforms. It suits graduates and professionals who want to combine creative practice, technical skills and critical research to produce immersive installations, applications and location-based experiences for cultural, commercial and research settings.
This MA covers the creative, technical and theoretical skills needed to design and produce immersive experiences for virtual, augmented and mixed reality platforms. Teaching mixes practical studio work, technical workshops and critical seminars to prepare you for end-to-end project delivery.
Teaching methods include studio briefs, workshops on hardware and software, group collaborations with students from allied disciplines, industry-led masterclasses and supervised research for the final project. Assessment is typically by project deliverables, reflective documentation and viva or exhibition of work.
Applicants are usually expected to hold a UK upper second-class (2:1) honours degree in design, media, computer science, fine art, architecture, animation, game design or a related subject. Candidates with a lower-class honours degree plus relevant professional experience, or a recognised equivalent qualification, are considered. You will normally be asked to submit a portfolio demonstrating creative practice and technical ability, together with a personal statement outlining your interests and goals in immersive design.
International applicants whose first language is not English will be required to meet the University’s English language requirements. Where appropriate, applicants may be invited to an interview or skills audit (in person or online).
Graduates leave equipped to work across the creative and technology sectors. Typical roles include:
Alumni work in cultural organisations, media studios, tech companies, start-ups, research labs and the games and entertainment industries. The programme’s emphasis on professional practice also supports students who wish to pursue PhD study or entrepreneurial activity.
The University of Hull offers an interdisciplinary environment where design, media practice and technology intersect. You will have access to specialist studios and XR labs equipped with industry-standard software, head-mounted displays, motion capture and rapid prototyping tools, and technical support from experienced technicians.
Teaching staff combine professional practice and research experience in immersive media, and the course fosters collaboration across art, computing and cultural partners. The University provides career development support, enterprise guidance for students looking to commercialise projects, and opportunities to engage with regional and national industry contacts for live briefs and placements.
The programme is designed to balance creative experimentation with employable technical skills, preparing you to lead and innovate in the rapidly evolving field of extended reality.
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