Samford University

11 Programs 3 Degree levels
Bachelor

Bachelor of Science in Game Design

DegreeBachelor
FieldFilm & Media Production
C

Cost & earnings at Samford University What students borrow here, and what they go on to earn

You borrow $19,500 median federal debt
You repay $222/mo over 10 years
Graduates earn $58,469 10 yrs after entry
Debt clears in 1 yrs of the salary premium
US Department of Education figures See the full breakdown →

A technology-rich undergraduate degree blending 3D animation, game art and programming to prepare students for interactive media careers. Best suited to applicants who enjoy both artistic creation and technical problem-solving and who want hands-on, portfolio-driven training in game engines, modeling and animation.

What you'll study

Coursework develops core skills used in game and interactive media production, with particular attention to 3D and live-rendered workflows. Students learn:

  • Character-focused 3D animation emphasizing timing, staging and expressive movement
  • 3D modeling and texturing for both organic and hard-surface assets
  • Digital sculpting techniques for high-resolution characters and environments
  • Integration of assets into live-rendered game engines and prototyping of interactive systems
  • Programming for gameplay and game engine workflows
  • Collaborative production pipelines, iterative development and portfolio preparation culminating in a capstone such as an animated short or a video game

Entry requirements

The program accepts freshman and transfer applicants; the source lists application timelines such as Early Action and scholarship deadlines for freshmen and a December 15 transfer deadline for spring. Prospective students should consult Samford’s admissions pages for specific academic and application requirements.

Career prospects

Graduates are positioned for entry-level roles across interactive media and games. Typical job titles cited include game designer, level designer, 3D animator, game artist, 3D modeler, environment artist, character artist, technical artist, rigger, gameplay programmer, UI/UX designer, narrative designer, visual effects artist, production specialist, and opportunities as indie developers or studio founders.

Scholarships & funding angle (general)

The program notes freshman FAFSA priority and scholarship deadlines alongside application deadlines; students are encouraged to apply early for scholarship consideration and to explore internships, professional mentoring and industry events to support career development.

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Programme details are indicative and may change — always verify current information with the official university website before applying.