Cost & earnings at Abilene Christian University-Undergraduate Online What students borrow here, and what they go on to earn
A technical and creative undergraduate degree that combines game, film and interactive media skills with business fundamentals. Suited to students who want hands‑on production experience plus entrepreneurship, management and marketing knowledge for studio or business roles.
The Bachelor of Science in Digital Entertainment Technology is an undergraduate major that blends industry‑oriented production skills with business coursework and experiential learning. Students choose among tracks and complete a mix of university, major and elective credit hours to reach degree requirements.
Coursework covers both technical production and creative development. Example classes named in the programme include Advanced 3D Modeling, Game Scripting and Game Engines. Business subjects such as entrepreneurship, management and marketing are integrated to support career paths toward studio or business ownership. The programme offers multiple tracks (students select from three track options) including Game Development and Virtual Production.
The page directs prospective students to prepare an application and degree plan and to use the catalog for track‑specific details. It encourages contacting the department for guidance; no specific admissions criteria are listed on the provided text.
Graduates are positioned for roles across interactive and digital media industries. The programme explicitly cites possible career outcomes such as web development, mobile app development, game development, user interface/user experience and special effects.
The programme page highlights the SITC Scholarship and recommends applying for available support. It also emphasizes experiential opportunities—student clubs, a film festival, and an LA semester with internship placements—that can strengthen applications for external funding and employer sponsorship.
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