John Hopkins University

USA
1 Scholarships 172 Programs 3 Degree levels
Masters

Master's in Audiovisual Communications Technologies

Offered at John Hopkins University, USA
DegreeMasters
FieldAudiovisual Communications Technologies/Technicians.

The Master’s in Audiovisual Communications Technologies at Johns Hopkins University is an interdisciplinary programme that combines engineering, computer science and media studies to prepare graduates to design, build and manage advanced audiovisual systems and services. It suits candidates with a technical or creative background who want to work on video/audio coding, streaming platforms, immersive media and the delivery infrastructure that supports modern media experiences.

What you'll study

This programme blends technical engineering subjects with media systems and practice. Core taught topics typically include digital audio and video signal processing, video compression and coding standards, streaming protocols and content delivery networks, real-time systems for media, and networked multimedia architectures. Students also study human-centred topics such as perceptual aspects of audio–visual quality, human–computer interaction for media devices, and production workflows for live and on-demand services.

Complementary modules cover media law and ethics, metadata and content management, project management for media systems and software engineering practices for multimedia applications. The programme emphasises hands-on learning through laboratory work, production practicums and system integration projects using industry-standard tools and hardware.

Students choose between a substantial individual research thesis or a professionally-oriented capstone project undertaken with a team; projects often partner with university research centres or external industry collaborators and may explore topics such as low-latency streaming, immersive audio/visual experiences (AR/VR), AI-assisted content analysis, or scalable media delivery.

Typical module examples

  • Digital Audio and Video Signal Processing
  • Video Coding and Compression Standards
  • Streaming Architectures and Content Delivery Networks
  • Realtime Media Systems and Low-Latency Design
  • Human Perception and QoE (Quality of Experience)
  • Immersive Media and Spatial Audio
  • Multimedia Systems Engineering and DevOps
  • Media Law, Policy and Ethics
  • Capstone Project or Research Thesis

Entry requirements

Applicants should hold a recognised bachelor’s degree in a relevant discipline such as electrical/electronic engineering, computer science, information technology, digital media, communications or a closely related area. Strong applicants may come from creative backgrounds if they demonstrate sufficient technical preparation (through coursework, professional experience or a portfolio).

Typical application materials include academic transcripts, a personal statement explaining relevant experience and objectives, two academic or professional references, and a CV. Applicants whose first language is not English are normally required to provide evidence of English proficiency (for example, IELTS or TOEFL). Some applicants may be asked to submit a portfolio of technical or creative work, and interviews or technical assessments can be used for shortlisting.

Professional experience in systems integration, multimedia production, software development or network engineering can strengthen an application. Specific numerical grade thresholds and testing requirements vary and should be checked with the university’s admissions office.

Career prospects

Graduates are prepared for technical and interdisciplinary roles at the intersection of media, networks and software. Typical job titles include broadcast or streaming systems engineer, multimedia systems architect, video codec engineer, platform engineer for OTT services, immersive media developer (VR/AR), post-production technical director, media technology consultant and research engineer in audiovisual perception or compression.

Alumni also move into product management roles at media technology companies, R&D positions in corporate labs and public research institutions, and entrepreneurial ventures building media delivery platforms or content-creation tools. The programme also provides a pathway to further academic research at doctoral level for those interested in advancing the science of audiovisual communications.

Why study at John Hopkins University

The programme draws on Johns Hopkins University’s strengths in engineering, computer science and interdisciplinary research, providing access to faculty expertise in signal processing, networking, human-centred design and applied research. Students benefit from collaborations with university research groups and centres and may engage with the Applied Physics Laboratory on technically ambitious projects. The university’s strong industry connections and proximity to technology and media organisations in the Baltimore–Washington region support internship and partnership opportunities.

Facilities such as specialised labs for audio–visual testing, high-performance computing resources and maker spaces enable practical experimentation at scale. The academic environment emphasises rigorous technical training alongside ethical and societal considerations of media technologies, preparing graduates to innovate responsibly in rapidly evolving audiovisual domains.

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Programme details are indicative and may change — always verify current information with the official university website before applying.