Cost & earnings at Lewis University What students borrow here, and what they go on to earn
The Bachelor of Science in Computer Software and Media Applications at Lewis University combines core software engineering and computer science skills with applied multimedia and user-centred design techniques. It suits students who want a practical, career-focused degree that prepares them to build software, interactive media and digital experiences for web, mobile and screen-based platforms.
The programme blends fundamental computing with applied media production so you learn to design, develop and deploy software-driven media solutions. Early study focuses on programming, discrete mathematics and foundations of computing; later years add databases, networks, software engineering and systems design alongside media-specific topics.
Practical labs, studio time and project courses are central to the curriculum so students graduate with a portfolio of work demonstrating both technical competence and creative application.
Applicants normally need a high school diploma or equivalent with a record of academic study that includes mathematics. Typical admissions criteria include a satisfactory overall academic profile and evidence of readiness for college-level STEM study. Recommended preparation includes courses in mathematics (algebra, geometry, precalculus) and an introductory computing or programming course where available.
For applicants whose first language is not English, proof of English proficiency is required through recognised tests or approved institutional alternatives. Mature applicants and those with relevant professional experience are considered on a case-by-case basis. Some media-focused modules may ask for a simple portfolio or examples of past projects, but the programme is designed to develop skills from foundational levels onward.
Graduates are prepared for a range of technical and creative roles across software and media industries. Common entry-level job titles include:
Alumni also move into roles in digital marketing teams, broadcasting and media production houses, educational technology, and IT departments across sectors. The programme supports students wishing to continue to postgraduate study in computer science, software engineering, human–computer interaction or media technology.
Lewis University offers small class sizes and close faculty supervision, which supports hands-on learning and timely feedback on programming and media projects. The university emphasises experiential education: students access dedicated computing labs, media studios and industry-standard software, and can undertake internships or practicum placements with local companies and organisations.
Faculty combine academic backgrounds with industry experience and mentorship is available for portfolio development and career planning. The university’s location near a major metropolitan area provides connections to tech, media and creative employers, while career services help with internship placement, résumé development and interview preparation. The curriculum’s mix of technical rigour and applied media practice is aimed at producing graduates who can both code and craft user-centred digital experiences.
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