Ohio University

USA
1 Scholarships 44 Programs 3 Degree levels
Bachelor

Bachelor's in Computer Software and Media Applications

Offered at Ohio University, USA
DegreeBachelor
FieldComputer Software and Media Applications.
C

Cost & earnings at Ohio University What students borrow here, and what they go on to earn

You borrow $21,056 median federal debt
You repay $239/mo over 10 years
Graduates earn $52,581 10 yrs after entry
Debt clears in 1.6 yrs of the salary premium
US Department of Education figures See the full breakdown →

The Bachelor in Computer Software and Media Applications at Ohio University blends core software development skills with multimedia and user-centred design to prepare graduates for applied roles at the intersection of computing and media. It suits students who want to build practical programming expertise while creating interactive, media-rich applications for web, mobile, games and digital platforms.

What you'll study

This programme combines foundational computing topics with applied media technologies. You will study programming fundamentals and software engineering alongside courses in multimedia production, user experience and interactive design. Typical modules include:

  • Introductory programming (procedural and object‑oriented programming in languages such as Python, Java or C++)
  • Data structures and algorithms — problem solving, performance and data organisation
  • Software engineering and development practices — version control, testing, agile methods and project management
  • Web and mobile application development — HTML/CSS/JavaScript frameworks, native and hybrid mobile apps
  • Databases and backend systems — SQL, data modelling and server-side programming
  • Computer graphics and multimedia — 2D/3D graphics, animation, video and audio processing
  • Human–computer interaction and user experience (UX) — interaction design, usability testing and prototyping
  • Digital media production — video production, sound editing and interactive media authoring
  • Capstone project and collaborative studio courses — team projects that integrate software and media for a portfolio piece

Learning is delivered through lectures, labs and studio sessions with a strong emphasis on hands‑on projects. Opportunities for internships, industry‑sponsored projects and cross‑disciplinary collaboration with other departments are typically available to help you build a professional portfolio.

Entry requirements

Applicants are normally required to hold a high school diploma or equivalent with a strong record in mathematics. Successful candidates usually demonstrate readiness for college‑level computing and programming, either through prior coursework, self‑directed projects or coding experience. Typical application components include transcripts, a personal statement and, where appropriate, a portfolio of relevant work (code samples, websites, media projects).

For transfer applicants, college coursework in programming and mathematics is advantageous. International applicants must demonstrate English language proficiency through recognised tests or prior study in English. Standardised test submission policies may vary; check the university’s admissions guidance for current requirements.

Career prospects

Graduates are prepared for roles that span software development and digital media. Common career paths include:

  • Software developer or engineer (front‑end, back‑end, full‑stack)
  • Mobile or web application developer
  • Game developer or interactive media programmer
  • UX/UI designer and interaction designer
  • Multimedia developer, digital content producer or video/audio technician
  • Quality assurance engineer and software tester
  • Technical consultant or product specialist in media and technology firms

Many graduates also pursue further study in computer science, digital media, human‑computer interaction or related fields, or take advantage of internships and campus career services to move directly into industry roles.

Why study at Ohio University

Ohio University offers a campus environment with access to applied computing labs and media production facilities that support interdisciplinary learning. The programme emphasises project‑based education, giving students opportunities to develop real‑world work for portfolios and to collaborate across departments. Faculty typically have professional and research experience in both software and media domains, and the university maintains career services and industry connections that help students find internships and employment. Small class sizes and faculty mentorship further support practical skill development and professional preparation.

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Programme details are indicative and may change — always verify current information with the official university website before applying.