Full Sail University

146 Programs 5 Degree levels
Bachelor

Bachelor of Science Completion Program in Game Design (Online)

DegreeBachelor
FieldComputer Science

Cost & earnings at Full Sail University What students borrow here, and what they go on to earn

You borrow $27,000 median federal debt
You repay $307/mo over 10 years
Graduates earn $38,219 10 yrs after entry
Debt clears in — yrs of the salary premium
US Department of Education figures See the full breakdown →
A

Computer Science graduates earn a median $66,073 Across 767 US programmes, two years after finishing

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An online completion-style Bachelor of Science in Game Design is aimed at students who already hold relevant college credit or an associate degree and want to finish a technical, production-focused undergraduate credential. The programme suits creative technologists who want applied training in game systems, level and content design, prototyping and collaboration for commercial game development.

What you'll study

Courses concentrate on the craft and craft-adjacent skills of game creation rather than purely theoretical topics. Typical learning areas include:

  • Design fundamentals: systems design, mechanics, player experience and level structure.
  • Prototyping and tools: rapid iteration, blockout levels, and use of contemporary engines and editors for gameplay testing.
  • Production and collaboration: agile workflows, version control basics, and role coordination within cross-disciplinary teams.
  • Applied scripting and interaction: event-driven design, simple scripting for gameplay behavior and integration with art and audio assets.
  • Portfolio and capstone work: assembling playable builds and demonstration projects that showcase design intent and execution.

Entry requirements

As a completion programme, admission typically requires prior postsecondary credit such as an associate degree or transferable college coursework. Applicants should expect to submit official transcripts demonstrating completed college-level classes; some programmes also consider a portfolio or project samples that evidence relevant skills. International applicants must provide equivalent documentation according to standard university policy.

Career prospects

Graduates are prepared for roles within game studios and interactive entertainment companies where practical production skills are valued. Common entry and mid-level positions include level designer, gameplay designer, systems designer, quality assurance with design focus, technical designer, and production support roles. The programme also supports paths into indie development, content prototyping teams, or adjacent interactive media roles such as serious games or simulation content creation.

Scholarships & funding angle

Prospective students should explore institutional aid, transfer-friendly scholarships, and merit awards that target completion students or those with prior credits. In addition to university scholarships, look for portfolio- or discipline-specific grants, employer tuition assistance for working professionals, and federal or regional student aid programs. When planning, prioritise funding options that recognise transfer credit so remaining cost is optimised for the final-stage degree completion.

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Programme details are indicative and may change — always verify current information with the official university website before applying.