Full Sail University

146 Programs 5 Degree levels
Bachelor

Bachelor of Science in Computer Animation (Completion Program)

DegreeBachelor
FieldFilm & Media Production

Cost & earnings at Full Sail University What students borrow here, and what they go on to earn

You borrow $27,000 median federal debt
You repay $307/mo over 10 years
Graduates earn $38,219 10 yrs after entry
Debt clears in — yrs of the salary premium
US Department of Education figures See the full breakdown →

A degree-completion Bachelor of Science in Computer Animation designed for students who already hold college credits or an associate degree and want to consolidate animation-specific training into a full bachelor’s credential. Suits artists and technicians with prior coursework or industry experience aiming to expand skills in 3D production pipelines, visual storytelling, and collaborative studio workflows.

Programme overview

This completion program converts prior college-level credits into a Bachelor of Science in Computer Animation while focusing on advanced animation production skills. The curriculum emphasizes 3D modeling, texturing, lighting, rigging and cinematic storytelling as applied within a production pipeline, preparing students to take lead or specialist roles in animation and visual effects teams. It is intended for learners who have accumulated transferable credit or an associate degree and want a career-focused bachelor’s qualification.

What you'll study

Coursework reinforces core animation craft and expands into production-oriented topics. Typical study areas include:

  • Advanced 3D techniques — modeling, sculpting, texturing and look development for characters and environments.
  • Animation and rigging — character performance, procedural and keyframe workflows, and rig systems for production use.
  • Lighting, rendering and compositing — forming final imagery consistent with studio pipelines.
  • Story and preproduction — storyboarding, animatics, and visual development to support narrative projects.
  • Pipeline and collaboration — project management, version control, and studio-style team production practices.

Entry requirements

This pathway expects prior college credit or an associate degree suitable for transfer into a bachelor’s completion curriculum. Applicants should supply official transcripts for transfer evaluation; some programs also consider portfolios or work samples that demonstrate technical and artistic competency in animation or related digital media. Specific credit transfer thresholds and portfolio expectations are set by the university and should be confirmed with admissions.

Career prospects

Graduates are prepared for roles within animation, visual effects, game development, and related digital studios. Common positions include 3D generalist, character animator, modeler, texture artist, lighting/render artist, and compositor. The program emphasizes studio-style production experience and a portfolio of finished work, which is critical for hiring in creative industries where demonstrable skills and reels often outweigh formal credentials alone.

Scholarships & funding angle

Prospective students should investigate institutional scholarships, transfer grants, and financial aid options that apply to degree-completion pathways. Portfolios and prior academic performance can influence scholarship eligibility; additionally, industry scholarships and employer tuition assistance can be important funding sources for students already working in media or entertainment fields. Contact the university’s financial aid office for personalized guidance.

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Programme details are indicative and may change — always verify current information with the official university website before applying.