University of Minnesota

USA
9 Scholarships 62 Programs 3 Degree levels

The Bachelor of Arts in Arts, Entertainment, and Media Management at the University of Minnesota combines business fundamentals with specialised study of cultural industries, preparing students to manage creative organisations, live events and media ventures. It suits students who want to work at the intersection of management and the creative sector — from arts organisations and festivals to media startups and commercial entertainment firms.

What you'll study

The programme blends core management education with courses that address the specific needs of cultural and creative industries. You will study subjects such as arts administration, entertainment marketing, audience development, event and venue management, media production basics, legal and ethical issues in the arts, and financial management for non‑profits and commercial enterprises. Course formats typically include lectures, case studies, hands‑on project work and an applied practicum.

  • Core business foundations — introductory accounting, principles of marketing, organisational behaviour and strategic management adapted for creative organisations.
  • Sector‑specific modules — arts policy and cultural economics, entertainment law and contracts, rights and licensing, digital media strategy, and production management.
  • Practical learning — event planning and execution, audience research, fundraising and grant writing, internships with local arts and media organisations, and a capstone or practicum project demonstrating applied skills.
  • Electives and cross‑disciplinary options — courses in music business, film production, museum studies, communications, or entrepreneurship to tailor the degree to individual interests.

Entry requirements

Admission is to the University of Minnesota as an undergraduate student; typical expectations include a high school diploma (or equivalent) with a competitive academic record. Applicants should present a strong overall academic profile, relevant extracurricular involvement, and evidence of interest in arts, media or events (such as volunteer experience, part‑time work, or creative projects).

  • Standard documents: official transcripts and personal statement describing your interest in arts and entertainment management.
  • Standardised tests: the university’s policy on standardized tests may vary; check current guidance for whether submission is optional or required.
  • International applicants: proof of English language proficiency and authenticated transcripts are normally required.
  • Transfer students: college transcripts and a description of completed coursework will be reviewed for transfer credit; an internship or portfolio is helpful but not typically mandatory.

Career prospects

Graduates enter a wide range of roles across non‑profit, public and commercial sectors. The degree trains students for practical roles in arts organisations, media companies, live events and creative enterprises.

  • Arts administrator, development and fundraising officer, or programming manager at theatres, museums, galleries and cultural centres
  • Venue, festival or concert promoter and events manager
  • Artist or talent manager, booking agent assistant, or music business coordinator
  • Marketing and audience development roles for entertainment companies, streaming platforms or cultural organisations
  • Production coordinator or assistant roles in film, television and digital media
  • Entrepreneurial paths: launching creative startups, production companies or independent venues

Why study at University of Minnesota

The University of Minnesota offers this programme within a large research university located in a major regional arts and media hub. Students benefit from access to the Twin Cities’ rich cultural ecosystem — theatres, concert venues, museums and independent media — which provides plentiful internship and practicum opportunities. The university’s career services, industry‑engaged faculty and alumni network help connect classroom learning to practical experience and job placement.

Cross‑disciplinary options let students combine management training with studies in communications, music, theatre, film or entrepreneurship, while experiential learning components emphasise real‑world project work and professional readiness for a variety of roles in the creative economy.

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Programme details are indicative and may change — always verify current information with the official university website before applying.