Nottingham Trent University

UK
12 Scholarships 101 Programs 4 Degree levels
Bachelor

BSc (Hons) Computer Science (Games Technology)

DegreeBachelor
FieldComputer Science (Games Technology)

This BSc (Hons) Computer Science (Games Technology) is a practical, technical degree focused on the engineering of interactive games and real‑time systems. It suits students who enjoy programming, maths and creative problem solving and who want to build skills in game engines, graphics, AI and systems design for careers in games, simulation and related industries.

What you'll study

The programme combines core computer science fundamentals with specialised modules in games technology. Early modules introduce programming practices, algorithms, data structures, mathematics for computing and software engineering. As you progress you study subjects specific to games such as real‑time graphics and rendering, game engine architecture, physics and simulation, artificial intelligence for games, multiplayer and networking, tools and pipeline development, and optimisation for consoles and mobile devices.

The course emphasizes hands‑on learning: you will work on individual and team projects, develop playable prototypes, and complete a substantial final year project that demonstrates your technical depth. Optional modules and project choices allow you to explore areas such as virtual and augmented reality, procedural content generation, animation and rigging pipelines, audio integration, and user experience for games.

There is usually an option to take a sandwich or placement year in industry to gain professional experience, and many modules include industry briefs, guest lectures and collaborative projects with students from art, design and production disciplines to mirror real studio workflows.

Typical modules and themes

  • Programming Fundamentals and Software Engineering
  • Mathematics for Games and Physics Simulation
  • Data Structures, Algorithms and Optimisation
  • Real‑Time Graphics and Shader Programming
  • Game Engine Architecture and Tools Development
  • Artificial Intelligence for Games
  • Multiplayer Systems and Networking
  • Virtual/Augmented Reality and Interaction Design
  • Final Year Project (major individual or team project)

Entry requirements

Applicants should have a strong interest in programming and a grounding in mathematics. Typical offers at Nottingham Trent University are made on the basis of A‑levels or equivalent Level 3 qualifications; relevant combinations include A‑levels (including mathematics where possible) or a BTEC in a computing or ICT subject. Applicants holding a different qualification (such as an international diploma) will be considered on an equivalent academic basis.

Typical academic expectations: A‑level grades at a level consistent with undergraduate honours entry in a computing discipline, or a relevant BTEC Level 3 qualification with good grades. GCSE Mathematics at grade 4/C (or equivalent) is commonly expected. Mature students and those without formal qualifications but with relevant work experience or a portfolio of projects are also welcome to apply and will be assessed on their suitability.

International applicants will need to demonstrate proficiency in English; recognised English language qualifications or equivalents are required.

Career prospects

Graduates move into technical roles across games and allied industries. Common job titles include gameplay programmer, graphics/programming engineer, tools programmer, AI programmer, network/multiplayer engineer, VR/AR developer and technical consultant. The programme also prepares students for careers in simulation, film and visual effects, automotive and aerospace industries that use real‑time graphics, and software development more broadly.

The emphasis on project work, teamwork and professional practice equips you for studio environments and indie development. Many graduates progress to postgraduate study or enter roles in research and development. Career support, employer networking events and placement opportunities help graduates prepare for graduate schemes, studio positions or freelance work.

Why study at Nottingham Trent University

Nottingham Trent University combines strong computing education with specialist creative technologies delivered through partnerships such as the Confetti Institute of Creative Technologies. Students benefit from access to industry‑standard studios, game labs, motion capture and VR equipment, and teaching staff who have professional and research experience in games and real‑time systems.

NTU places emphasis on employability: modules feature live briefs, external clients and opportunities for cross‑disciplinary collaboration with art, design and production students to reflect authentic studio pipelines. The university maintains links with regional and national games companies, offers support for placements and entrepreneurship, and provides careers services to help students move into the games industry or related technology sectors.

Studying in Nottingham also offers a lively independent games scene and a supportive student community, making it a practical choice for hands‑on learning, creative collaboration and professional development in games technology.

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Programme details are indicative and may change — always verify current information with the official university website before applying.