The BSc (Hons) Esports Production at Nottingham Trent University is a practical, industry-focused degree that teaches the technical and creative skills needed to produce live esports broadcasts, events and digital content. It suits students who want hands-on experience in live production, streaming, event logistics and content creation within the fast-growing competitive gaming sector.
This programme combines core broadcast and production training with specialist esports-focused modules. In the first year you build foundational skills in video and audio production, studio practice, basic live streaming, media workflows and an introduction to games and esports culture. Practical workshops cover camera operation, sound capture, basic vision mixing and editing.
In the second year you progress to more advanced live production techniques and esports-specific topics: multicamera direction, studio and on-site broadcast rigging, graphics and VFX for live feeds, commentator and host work, and the technical infrastructure that supports competitive play (networking basics, latency awareness and capture solutions). You also study the business side of esports: event planning, sponsorship, rights, audience engagement and community management.
The final year is project-led. Students undertake a major production project or a year-long placement with an industry partner. Typical final projects include producing live tournament streams, designing an integrated broadcast package (graphics, replays, commentary), or devising a content strategy for an esports brand. Throughout the course you work on live briefs, collaborative productions, and build a showreel and portfolio of work.
Applicants are expected to hold a recognised secondary school qualification, such as A-levels, BTEC Level 3 or an equivalent international qualification. Admission is typically based on a combination of academic achievement and evidence of practical interest or experience — for example, a portfolio, demo reel, or participation in student events, amateur casting, streaming or technical volunteering.
Applicants should normally have competence in English and basic numeracy; most programmes require GCSE or equivalent in English (and often Maths). Mature and international applicants with relevant industry experience are welcome. Applicants may be invited to an interview or asked to provide examples of practical work.
Graduates leave with a blend of technical, creative and project management skills valued across esports and wider media sectors. Common career paths include:
Nottingham Trent University delivers this course through its creative technology and media provision, giving students access to industry-standard production facilities and a practical learning environment. The programme benefits from strong links with the local and national esports community, including collaborations with event organisers, broadcasters and studios that provide live briefs and placement opportunities.
Students work in purpose-built studios and production spaces, gaining hands-on experience with live streaming systems, studio cameras, vision mixers, audio desks and broadcast graphics tools. The course emphasises employability: students build a professional showreel, take part in real events, and receive support from NTU’s careers and enterprise services to secure placements and freelance work.
Based in Nottingham, students join an active creative scene and a university community that supports collaboration across games, film, music and live events — a useful network for those aiming to enter the interdisciplinary world of esports production.
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