A three-year undergraduate degree focused on competitive gaming, combining industry awareness with practical skills in livestreaming, event delivery, digital media and marketing. Suited to students who want hands-on experience building esports events, content and brands and who aim for operational, production or marketing roles within esports, gaming or digital media.
The course is delivered using the university’s 'block and blend' model. Core taught topics and assessed modules include:
Teaching emphasises team projects where students produce events, livestreams and digital content to build a professional portfolio.
Typical academic entry asks for 112 UCAS tariff points (for example BBC at A-level, DMM in BTEC, Merit in T Level or Pass in Access to HE Diploma). All applicants must hold GCSE English and Maths at Grade C/4 or above (or recognised Level 2 equivalents); applicants without these may be considered individually based on their full application.
Graduates are prepared for operational, production and commercial roles in esports and adjacent industries. Job titles listed by the university include:
The university’s Careers, Employability and Enterprise Team provides support during study and after graduation.
The course page details published annual tuition fees for UK and international students and notes the university may adjust fees in line with legislation and guidance. Students are advised that bursaries, scholarships and other funding options exist and that applications for funding can be made from the spring before the course starts. For part-time, placement-year and international fee information applicants should consult the university’s fees and funding pages or contact the Student Centre.
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